Emagist Entertainment Ltd v. Nether Games (Hong Kong) Ltd and Others
Read the full judgment text of HCA 1659/2012 on BabelCite. This High Court CFI judgment was delivered on 31 December 2012.
1. At the conclusion of the hearing, I granted the injunctions sought. I now hand down my reasons.
Cited by 2 cases · Cites 2 cases
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HCA 1659/2012 IN THE HIGH COURT OF THE HONG KONG SPECIAL ADMINISTRATION REGION COURT OF FIRST INSTANCE ACTION NO. 1659 OF 2012 -------------------- BETWEEN
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________________________ REASONS FOR DECISION ________________________ 1.At the conclusion of the hearing, I granted the injunctions sought. I now hand down my reasons. Introduction 2.This is a success story where the relationship of the contributors has turned sour. Mr Boniface Lee Shiu Yin (“Boniface”) of the plaintiff Emagist Entertainment Limited (“the plaintiff” or “Emagist HK”), Mr Alvin Law Chi Man (“Alvin”) the 2nd defendant, Mr Ryan Ip Chi Yung (“Ryan”) the 3rd defendant and Mr Terry Man Chi Wai (“Terry”) the 5th defendant were the four persons who were involved one way or another in conceiving, creating and developing an online role playing game (“RPG”) called Ninja Saga (“the Game”) which was run on Facebook (“NS on Facebook”). I shall call these three defendants collectively “the 3 defendant creators” as it is alleged they are the owners of the copyright of the Game. Mr Eric Cheng Tak Kwong (“Eric”) the 4th defendant was invited by Boniface to join the plaintiff for introducing capital injection or funding, and Mr Simon Lo Kwong Man (“Simon”) the 6th defendant also joined the plaintiff at the invitation of Boniface to be an administrator who was, inter alia, responsible for human resources, accounts and administration of the plaintiff. At all material times before the activities of the defendants complained of and more specifically described below, Eric and Simon, together with Boniface, were the only three directors of the plaintiff. 3.The plaintiff was incorporated on 25 March 2009 under a different name and it changed into the present name on 19 May 2009. It has been running a business of developing and publishing online games, social games on the web and mobile platforms. NS on Facebook was officially released in July 2009. Ninja Saga on App Store under the iOS system (“NS on iOS”) as well as on Google Play under the Android system (“NS on Android”) were also launched by the plaintiff as separate and distinct games respectively in May 2011 and around April 2012. The plaintiff had also in a joint venture with Mr Dary Lee, its Chief Technology Officer (“Dary”), developed a multiplayer war game under the title of Age of Heroes (“AOH”), although the game had not yet been published. 4.NS on Facebook became a huge success, bringing to the plaintiff net profits in the tune of tens of millions of dollars. While Boniface was on a business trip to Germany from 8 August 2012, planning to return on 22 August 2012, the 3 defendant creators and Eric removed the source code of the Game from the workstations in the office of the plaintiff and migrated it to the office of the 1st defendant Nether Games (Hong Kong) Limited (“Nether”) which was incorporated at their behest only a short time before on 10 August 2012. Boniface received an email on 19 August 2012 from a staff of the plaintiff which informed him that there was an unscheduled shutdown of the Game. This shutdown was unusual and the informer was unable to find out the reason. Boniface cut short his trip and returned to Hong Kong, arriving at the plaintiff’s office at about 8 am on 20 August 2012. There, he saw Alvin, Ryan and a staff Gary Leung working on something. He also noticed that there was an external disk connected to a notebook. When he enquired, they did not tell him what they were doing. When Boniface was not paying attention to them, they left. Simon and separately Eric with a solicitor also showed up for a time. Then Boniface saw Ryan and Alvin packing up their personal belongings and they left. Ryan removed the said external disk earlier seen to be connected to a notebook before leaving. All data in this notebook were later found to be deleted. 5.After initial checking by Dary, it was discovered that
6.The 3 defendant creators, Eric and Simon all left the plaintiff’s office. Later they met with a number of the plaintiff’s employees or ex-employees at Nether’s office, informing them that the plaintiff would not be able to pay their salaries/wages while they were welcome to join Nether. 7.In the following days, Boniface found that some of the plaintiff’s documents, such as the company kits of Funracing (a company wholly owned by Boniface), the employment contracts and non-disclosure agreements (“NDAs”) of Ryan, Alvin and some other employees of the plaintiff, were missing. These documents were locked in cabinets to which only Simon had a key. The remaining company documents were all mixed up making it very difficult to trace documents such as the employment contracts and NDAs with employees. 8.Upon final checking, the damage done to the plaintiff so far as the Game was concerned was as follows:
9.Boniface explained in his affirmation made on 11 September 2012 the unscheduled shutdown on 19 August 2012, as follows:
10.By an inter partes summons dated 14 September 2012, the plaintiff seeks injunctions to enjoin the defendants to deliver up to the plaintiff the source codes of the Game and associated databases as well as to restrain the defendants from damaging or disposing of them. The summons was eventually adjourned to be heard by me. In the meantime, on 14 September 2012 when appearing before Au J, the defendants gave undertakings to the Court for maintaining the status quo pending the determination of the summons. 11.There is also an inter partes summons dated 14 December 2012 taken out by the defendants to seek an order to amend the sealed order of Au J dated 14 September 2012 which recorded the said undertakings of the defendants. I shall return to this later. The essence of the parties’ cases 12.The plaintiff claims to be the copyright owner of the Game and complains that the 3 defendant creators, Eric and Simon in the period between 4 and 20 August 2012 committed torts of infringement of copyright, trespass to chattels, conversion, detinue, breach of employment contracts, breach of confidentiality, breach of fiduciary duty, acts injurious to the plaintiff, etc and seeks injunctions from the court for the purposes of restoring the status quo ante bellum, ie, before the activities of the defendants complained of. 13.On the other hand, the defendants do not dispute that they had copied (not removed) the source codes of the Game and associated databases but claim that they were entitled to do so. It is alleged that the copyright in the Games at all material times belonged to the 3 defendant creators and it was they who licensed the plaintiff to publish the Game, being NS on Facebook. However, Boniface did not keep his promise of giving them the proper quantity of shares in the plaintiff and they therefore terminated the licence of allowing the plaintiff to publish the Game or make profit from it. They say that the plaintiff had repudiated the licence agreement and they merely took steps in the way they did to terminate the licence in August 2012. Serious questions to be tried 14.Mr Neville Sarony SC, leading Miss Angel Lau, for the plaintiff, submits that there is a serious question to be tried and the balance of convenience is clearly in favour of the plaintiff, so that an injunction should be ordered. He puts the following questions as serious questions to be tried and contends that the plaintiff has a very strong case which justifies the granting of the injunctions, including mandatory injunctions, he seeks, namely,
Employees or self-employed? 15.Mr Sarony relies heavily on section 14 of the Copyright Ordinance, Cap 528 which reads:
16.Subsection (2) is not relevant for our present purposes. Insofar as the 3 defendant creators were under the employ of Boniface or the plaintiff, so Mr Sarony argues, the copyright in the Game which was created, produced or developed by them in the course of their employment is owned by Boniface or the plaintiff. Whatever interest in that copyright that Boniface had was transferred to the plaintiff after its incorporation in March 2009. That was why the 3 defendant creators have been denying vehemently that they were at any material time the employee of Boniface or the plaintiff; but these were bare denials without any substance. 17.As far as the plaintiff’s interest and right to the Game is concerned, Boniface affirms as follows:
18.Mr Sarony draws my attention to various documentary evidence lending strong support to the contention that the 3 defendant creators were under the employ of the plaintiff, namely,
19.Regarding Ryan, it was shown in the employees list for March 2012 under para 18(c) above that his salary was $20,000 but in the list for April 2012, it was $30,000. This corresponds with an email dated 10 April 2012 from Boniface to the Human Resources Officer of the plaintiff asking the latter to “adjust Ryan’s salary from $20K to $30K starting from this month”. 20.According to Boniface, all 3 defendant creators had signed contracts of employment as well as NDAs with the plaintiff but he was unable to find them, and he attributed the cause to the removal of documents by the defendants on or before 20 August 2012. He is only able to produce an NDA signed by Terry, which is undated. This NDA was apparently also signed by Alvin on behalf of the plaintiff as its Technical Director. 21.The defendants’ response to these items of documentary evidence is contained in Ryan’s affirmation filed on 5 October 2012, which was adopted by Alvin and Terry, as follows:
22.Mr Sarony points out that the MPF form to be signed by an employee (as those referred to para 18(b) above) is different from the form to be signed by an independent contractor and that the excuse given in paragraph 45 of Ryan’s affirmation cited above is very thin. Moreover, there has been no explanation from the defendants why the 3 defendant creators were included in the Manulife health insurance scheme as employees. Each of the 3 defendant creators signed an employee enrolment form respectively describing himself as Technical Director (Alvin), as Director of Development (Ryan) and as Animator (Terry). These job titles are significant indicia that they were employed by the plaintiff to occupy those positions, and in my view, their denials of being employees of the plaintiff lack credence. It is always difficult to use bare denials to counteract contemporaneous documents, especially those signed by the makers whose signatures are not challenged. Ownership of the copyright 23.Apart from the statutory provisions based on employment, Mr Sarony also addresses me on the evidence of the ownership of the copyright. The 3 defendant creators say that they are the owner of the copyright in the Game, being its creators and developers. The relevant parts of Ryan’s affirmation are as follows:
24.Paragraph 66 and other relevant paragraphs of Ryan’s affirmation are as follows:
25.What Ryan seems to be saying is that the 3 defendant creators were originally under the employ of Keyvalue Business Ltd (“Keyvalue”), a company wholly owned by Boniface. Their employments with Keyvalue were only terminated at the end of February 2009. Near the end of 2008, Boniface and the 3 defendant creators worked together to develop an RPG game Rival Saga, the concept of which originated from Boniface: Alvin and Ryan developed the game engine, the design documents and system architecture, while Terry was in charge of the graphics and animation. Around December 2008, Boniface via Puffin HK Ltd (a company owned by him), hired a team of part time graphic illustrators in the Philippines to work on Rival Saga. While they were working for Rival Saga and paid a salary by Keyvalue Business Ltd, they and Boniface came up with the concept of a ninja-based RPG game while brainstorming together. In February 2009, Boniface Lee held an informal meeting with the 3 defendant creators in a restaurant in North Point and told them that he could not find any more investors and that he could no longer employ them or pay them a salary. Keyvalue stopped paying them after February 2009. In February 2009, Boniface asked the three of them if they wanted to set up a new company together to develop a new ninja-based RPG game and they agreed that the four of them would not get any salary and would not be employed by the new company; instead they would be the shareholders or founders of the new company and be entitled to dividends from the profits generated. Thus, the defendants’ case seems to be that the concept of ninja saga came up during brainstorming amongst the 3 defendant creators and Boniface, that that was in February 2009 about the time when their employment with Keyvalue was about to be terminated, and that before then when they were employed by Keyvalue (as in the position of the Filipino illustrators), they were only working on the RPG game Rival Saga, not Ninja Saga. It was Boniface who agreed with them that they were to develop this new ninja-related game and all of them should not be paid a salary but instead should have a new company formed in which all of them would become shareholders or founders. Thus the copyright in NS on Facebook was owned by the 3 defendant creators who had spent skill, labour and judgement, while Boniface who participated in coming up with the concept in the brainstorming did not qualify as a copyright owner of the Game. 26.Miss Janine Cheung, Mr Alvin Tsang with her, for the defendants, draws support from Copinger & Skone James on Copyright, 16th Ed, para 3-18 which reads:
27.Without analysing Ryan’s story in great detail, it suffices for me to say at the present moment that the 3 defendant creators were merely trying to stress the point that they were the copyright owners of the Game; however, it was difficult to try to cut out Boniface, the person who came up with the idea and who suggested to them to develop this new game together under the structure of a new company, of any entitlement as a partner in the intellectual property. Moreover, Mr Sarony has drawn my attention to the emails from the Filipino illustrators in November and December 2008 that they were already working on the graphics of male and female ninjas. Infinity Sound Production Ltd, the company that produced the background music for NS on Facebook, wrote in October 2012 to confirm that the copyright of the background music is owned by the plaintiff and that “Starting from 2009, Infinity Sound Production Ltd was appointed by Emagist Entertainment Ltd. as a contractor to create and produce the background music for Ninja Saga titles.” These are items of strong documentary evidence that support the plaintiff’s claim of ownership of the Game. 28.Looking at the defendants’ case, nowhere is it specifically claimed that the 3 defendant creators were the exclusive copyright owners of the game. Their agreeing to have merely shareholding and profit sharing is indicative that they are on their own case not the 100% owner. How about Boniface’s interest in the copyright, which they have never expressly denied? On the contrary, they recognise his contribution as a participant in coming up with the concept (see para 9 of Ryan’s affirmation) and suggesting in setting up a company to develop the Game (see para 16 of Ryan’s affirmation). How about their respective percentage in the shareholding? Their agreement with Boniface seem to be only bipartisan, between each of them individually and Boniface but not amongst all involved. How sound is this basis when they do not have a say regarding each other’s proportion in the contribution towards the creation, production and development of the Game? The situation is more complicated when the proportions of the shareholding of Simon and Eric are considered. These two defendants did not contribute to the copyright of the Game, and were brought in by Boniface for financial, administrative and management purposes. 29.On the other hand, Boniface’s story of the shareholding of the 3 defendant creators sounds more reasonable. In his affirmation of 11 September, Boniface states:
30.Boniface then talks about the restructuring of the corporate vehicle, having a Cayman Island company established as the holding company for the business of the plaintiff. Emagist Cayman was thus incorporated to which Boniface, Eric and Simon transferred all their shares in the plaintiff, and in return Emagist Cayman issued shares to them. Boniface continues:
31.Boniface reiterates in para 91 of his affirmation that the above allotment of shares in Emagist Cayman was “something I had promised them at the time when they entered into employment by me before incorporation of Emagist HK.” The essence of the parties’ differences is in the quantity of the shareholding. The defendants say that Boniface promised them at different points of time the following: Ryan 9% (as opposed to 2.99%), Alvin 14% (as opposed to 5.69%), Terry 7% (as opposed to 0.36%) and Simon 5% (as opposed to 1.6%) (see what is cited from Ryan’s affirmation under para 24 above). Termination of licence 32.I now turn to the questions relating to the licence agreement as claimed by the defendants. This is so crucial to the defendants’ case that I may be forgiven for repeatedly citing what Ryan says in paragraph 23 of his affirmation:
33.The main conditions that matter and appear not to have been satisfied are (3) and (4): the agreed quantity of shares and the agreed portion of profits. Yet it seems to me that the two conditions are one and the same thing, because there is no specific complaint from the defendants that they were not given an agreed portion of the profits; their complaint is that they have not been given the correct portion of shares that will bring the correct portion of profits by way of dividends on those shares. As their counsel Miss Cheung puts it, Boniface never having honoured his promise, the 3 defendant creators were entitled to withdraw the licence. At the present stage, never mind whether the licence agreement sounds unreasonable or wants certainty or lacks documentary support or leaves a number of details undecided, even if the defence case is accepted without further ado, the defendants would be entitled to a claim to be allotted or distributed with the proper quantity of shares and, for that matter, profits. They may claim that if they are not given those shares and profits, the licence would have to be determined. However, there is not a single word in writing of any notice given to the plaintiff or Boniface that they were going to terminate the licence agreement. Instead, they took action to migrate all the source codes and various softwares necessary for the operation of the Game from the plaintiff during Boniface’s expected absence on a foreign business trip. 34.Their alleged licence agreement allowing the plaintiff to publish the Game and collect profits out of it and then terminating the licence appear to me to be an attempt to cloak their activities at the plaintiff’s office during the absence of Boniface on the days before 20 August 2012 with excuse or justification. I consider that they were not justified to do so even if they were actually terminating a licence. They took the law into their own hands. Indeed, I consider that they were acting in an underhand and oppressive manner, trying to reap some strategic advantage over Boniface. 35.In Ryan’s 4th affirmation filed on 27 December 2012, it is disclosed that on 17 August 2012, he, being “the owner of the developer’s account for NS on Facebook”, directed Facebook to pay the revenues from the Game to his own bank account instead of the plaintiff’s which had always been the recipient allegedly pursuant to the licence agreement. This evidence is intended to show that Ryan has always retained the control over the Game and the fact that he owns the developer’s account supports the defendants’ allegation that the 3 defendant creators were and are owners of the copyright. However, this evidence rather shows that the defendants, especially Ryan, control the purse strings of the plaintiff, the revenue from the Game constituting about 99% of its income, and that there was no sound reason for them to take the matter into their own hands by grabbing the Game from the plaintiff and migrating it somewhere else when they were dissatisfied with Boniface’s not keeping his promise of giving them a quantity of shares. 36.Even Miss Cheung describes this matter as “not merely a copyright dispute but in essence a shareholder’s dispute”. There was no proper reason for the defendants to take the law into their own hands and shut down the running of the Game for 10 hours at the expense of the plaintiff, a company in which they claim they are entitled to have substantial shareholding. The associated databases 37.There appears to be no dispute that the databases associated with the Game are necessary for the running and updating of it. There are seven databases, storing the character’s profile, accessories, inventories, transactions and balance of virtual currencies of each and every player of the Game. Although without these databases, the Game cannot be run, what the 3 defendant creators contributed was their skill, labour and judgement in creating and developing the Game. These seven databases were built up while the plaintiff was operating the game on Facebook when the players were playing the game. I do not understand on what basis the 3 defendant creators say that these databases belong to them or they are attached to the copyright of the Game so that they are entitled to deal with or dispose of them as they wish to the exclusion of the plaintiff. But of course, these databases had to be removed so that the defendants could replace the plaintiff in operating and administering the Game. Mandatory injunction 38.Miss Cheung submits that it is exceptional for the court to grant a mandatory injunction in the interlocutory stage because it would render quite futile the defendant’s attempt to fight the eventual trial. As a matter of law, she contends, where the grant or refusal of an injunction at an interlocutory stage will in effect dispose of the action finally – in such cases where there would be nothing left to which it was in the successful party’s interest to proceed to trial, the American Cyanamid ‘balance of convenience’ test does not apply and there should be additional considerations as set out in the cases of NWL Ltd v Woods [1979] 3 All ER 614, Cayne v Global Natural Resources Plc [1984] 1 All ER 225 and in the Hong Kong case of Music Advance Limited v Neway.com Technology Limited, HCA 2574 of 2002 (30 August 2002, Ma J). In Music Advance, Ma J (as he then was) stated under paragraph 12 of his judgment:
39.Miss Cheung submits that the matter is more fully expressed in the head note to the report on Cayne, which reads:
40.Kerr LJ analysed the matter further in his judgment at 236D‑F with reference to the facts of the dispute before him:
The main thrust of the defence case 41.Miss Cheung makes a number of points. First – In the present circumstances, the orders for delivery up, if granted, will have the effect of disposing of the action entirely. Once the defendants deliver the source codes and control of NS on Facebook to the plaintiff, the plaintiff will have already substantially obtained the relief they sought and there would be no incentive at all for the plaintiff to proceed to trial. Ultimately, there will be no chance to determine whether the injunctions were properly granted since the matter would very unlikely proceed to trial. 42.Second – The defendants would not have the opportunity to be compensated in damages if it turns out that the interlocutory injunctions were improperly granted. The damage and loss of profits caused to the defendants will be so great such that it may not be commercially viable for the defendants to press the matter to trial. There is no assurance whatsoever that the plaintiff is in a position (with its lack of staff) to properly administer and market the game in the time it would take for the matter to go to trial, if there is a trial ― this is confirmed by Boniface who says that there are currently only 11 staff left in the plaintiff and “there is simply not enough manpower to restore the games and keep it developed and updated as before”. Apart from a bare assertion by the plaintiff’s staff in the second round of affirmations filed that it can very quickly hire a staff to take up the running of the game, the plaintiff has not given any specifics as to how it would be in a position to train an entire new team of staff in short enough a period of time to protect against the loss of users ― again, on Boniface’s own claim, any short disruption in the operation of the game may have (allegedly) catastrophic effects on player revenue. Should it transpire that the injunctions were wrongly granted and the game misadministered by the plaintiff’s new team (if they manage to procure one), the defendants would be left with a valueless asset. 43.Third – The damage caused to the defendants will also be irreparable because of the way the plaintiff has been run by Boniface, who has been spending the company’s money in an irresponsible manner and misappropriating it for his own use in breach of his fiduciary duties to the company. It calls into serious doubt whether the plaintiff would be able to honour its undertaking in damages. This is also a good reason for refusing to grant equitable injunctive relief because Boniface does not come with clean hands. 44.Fourth – Taking into consideration the merits, it can hardly be said that there is a high degree of assurance that the court would have found at trial that the injunctions were rightly granted: At its very highest, the plaintiff has only been able to establish that there is a dispute over ownership to the copyright of NS on Facebook. The evidence shows that, on the most fundamental level, Ryan Ip, Alvin Law and Terry Man have good evidence in support of their case that they were not employees of the plaintiff or Boniface when they developed the Game. The plaintiff is far from being able to establish clear rights to the Game on the evidence. My view 45.I am afraid I do not accept an analogy with rules relating to summary judgment in the sense that only when the plaintiff’s case is so strong as entitling it to succeed in obtaining summary judgment against the defendant or that the defendant’s defence is such that no unconditional leave to defend is given that a mandatory injunction should be ordered. It all boils down to whether it is just and convenient for an injunction to be granted, prohibitory or mandatory. The court must be prudent to always bear in mind that it should only take a course that appears to carry the lower risk of injustice if its decision, to grant or refuse the injunction sought, should turn out to be wrong. 46.I am here confronted with the principle that the court only grants a mandatory injunction at the interlocutory stage with great caution before the court has heard viva voce evidence adduced by the parties, and is reluctant to make an order against a party who has not had the protection of a full hearing at trial. However, I consider it important that the court should not and should not be seen to countenance a party taking the law into its own hands and taking advantage of a situation created by its own fault or blameworthy conduct. Although the defendants claim that their activities in August 2012 were steps taken to terminate the licence to the plaintiff, they do not deny that they had copied (not removed) the source codes and associated databases of the Game, and for whatever reason, that was done while Boniface was out of Hong Kong. One can discern the rationale behind the rule against ready granting of an interlocutory mandatory order which, if I may say so, comes down to whether it is just and convenient for the court to grant the relief or remedy when it so does at the interlocutory stage. In the present case, even if I grant the mandatory injunction as sought by the plaintiff, I do not see that the defendants will be discouraged from coming to court to prove their claim to a certain percentage of the shares in the plaintiff or Emagist Cayman or in the profits from the Game being published on Facebook. I do not see that their pursuit of what they are entitled to would be rendered futile. 47.I will deal with Miss Cheung’s four points briefly but specifically. The last point first. I have already dwelled in some detail on the strength of the plaintiff’s claim to copyright of the Game as the employer, as compared with the defendants’ bare denials of their being employed. 48.The first and second points of her arguments can be dealt with together. While the injunctions that are sought by the plaintiff may have the effect of disposing of the action entirely in the sense that the plaintiff having obtained the injunctions may have little interest or incentive to pursue its action to the trial, it does not mean that the defendants may not wish to proceed to trial. Indeed, according to their assertions, they have a claim against the plaintiff and/or Boniface for a substantial quantity of shares in the plaintiff or Emagist Cayman. I do not see any possibility that such a substantial claim will be thwarted or discouraged by the injunction orders. 49.I do not understand why Miss Cheung argues that the defendants would not have the opportunity to be compensated in damages if it turns out that the interlocutory injunctions are wrongly granted, or that it may not be commercially viable for the defendants to press the matter to trial. The plaintiff had the track record before the defendants’ activities in August 2012 complained of in administering and updating the Game profitably, and it is well prepared to continue to do so when the control of the Game is returned to it. Indeed Miss Cheung’s argument or comments could well be made if the Game remains to be controlled, administered and updated by the defendants. The recent figures after their taking over in August 2012 tell against them rather than the plaintiff. I have something further to say on this under the heading of “Balance of convenience” below. 50.Regarding the opportunity to be fairly compensated, by itself and linked together with Boniface’s alleged misappropriation of the plaintiff’s money, which is argued as casting serious doubt on whether the plaintiff would be able to honour its undertaking in damages, I consider that this worry would be fairly and safely addressed by ordering the fortification of the undertaking by having a large sum of money kept untouched in a bank account. During argument, I have already suggested a substantial sum of $23 million be kept in a fixed deposit account in a bank as fortification for the plaintiff’s undertaking as to damages. I consider this sum would be sufficient to put the personal defendants’ hearts at ease because it represents roughly the plaintiff’s profits for the past years plus two more years’ net profits from the operation of the Game for their alleged total shareholding of 52.5%. The sum would be good enough for compensating them, if I am wrong, for their loss of profits for about two years, the generously estimated time span required for an action to reach trial. Balance of convenience 51.Furthermore, the balance of convenience is also in favour of the plaintiff. Miss Cheung has told me, in support of her summons for altering the undertaking given by Ryan, that the 3 defendants creators were working flat out to keep the Game on Facebook running, because they did not have the permission of the court to withdraw the money in the bank account run by Ryan into which all the income from the Game has been deposited to employ others to do the job, especially that for updating the Game. On the other hand, the plaintiff’s case is that there is no difficulty for Boniface to get qualified personnel, including some of the deponents of the affirmations filed on behalf of the plaintiff, to look after the Game and update it so as to maintain its popularity amongst online players. Miss Cheung’s argument based on the reference to the plaintiff currently only having 11 staff left and that “there is simply not enough manpower to restore the games and keep it developed and updated as before” takes the matter entirely out of context. It seems to me that what is important to both parties to this case is not who is in charge of running the Game; what actually matters is that profits can be maintained or even improved. Since the defendants have been running this game at the end of August 2012, income from Facebook has been on a sharp decline, except for the last period, ie, the second half of November 2012, but nothing has been said as to the reason why. I consider this a significant factor to weigh against allowing the defendants to retain the control of the Game. 52.Where the profits from the operation of the Game by the defendants are decreasing, the claim of the plaintiff for damages (if injunctions are not now granted) would grow and no evidence has been adduced by the defendants to show that they are financially sound enough to be able to pay such damages as may be found payable to the plaintiff. This is to be contrasted with the plaintiff’s undertaking as to damages, which is fortified with a fixed deposit of $23 million with a bank. Conclusion 53.In all the circumstances of this case, I propose to grant both the mandatory and prohibitory injunctions sought by the plaintiff. I ask assistance of counsel for both parties to put their heads together to draft the orders that will cover all practicalities and workable with their clients, and in the event of their failing to do so, at least disputes and differences can be crystallised for my decision. I am grateful to counsel for the drafts prepared by them based on which I make an order. 54.Since injunctions are to be granted, the defendants’ undertakings given to the court on 14 September 2012 are no longer needed. However, these undertakings should continue to be extant and valid until the completion of the handover referred to in the order I make. The summons dated 14 December 2012 to alter the terms of one of the undertakings is rendered unnecessary and futile. It is dismissed. 55.Having heard counsel on costs, I make the following orders. There be no order on the costs of the said summons dated 14 December 2012. There be no order as to costs on the proceedings before Au J on 14 September 2012 and before Deputy High Court Judge Sakhrani on 17 October 2012. The costs of the application for interlocutory injunctions, excluding the costs aforesaid, be the plaintiff’s costs in the cause, with a certificate for two counsel.
Mr Neville Sarony SC and Miss Angel Lau, instructed by Or & Lau, for the plaintiff Miss Janine Cheung and Mr Alvin Tsang, instructed by S H Chan & Co, for the 1st to 6th defendants |
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